Zombie Shooter Game
" Find the key, open the door, escape, survive . . . "
Top-down shoot 'em up focused on finding the way out of a building while the player dodges and shoots the zombies trying to kill him. For this project developed in Unity, I made use of programming techniques such as Object Pooling, implementation of animations, UI, video effects, sound and music, health systems, objects spawning, gameplay, and artificial intelligence among other features.
On the other hand, I carried out video game design tasks such as level design, mechanics, gameplay, game rules, progression curve, challenges, difficulty balance, metrics, scoring, etc.
The images were generated with Craiyon AI, the music was selected from Pixabay and the graphic assets from OpenGameArt.